Blog Tag

#campaign management

Blog posts tagged with campaign management

The Recap Nobody Reads (And the Three-Line Fix That Actually Works)

The Recap Nobody Reads And the Three-Line Fix That Actually Works Most session recaps get written once, skimmed for ten seconds, and ignored by session three....

3 min read

The Magic Sword Everyone Wants and Nobody Will Ask For

The Magic Sword Everyone Wants and Nobody Will Ask For Your party finally kills the vampire lord, and the loot drop includes exactly one +1 rapier. Three...

3 min read

The Empty Chair: What To Do When a Player Misses Session Twelve

The Empty Chair: What To Do When a Player Misses Session Twelve Somebody's out and their character is missing from the table. Here are three ways to handle it...

3 min read

The Downtime Tax: How "What Are You Doing Between Sessions" Quietly Eats Your Prep Time

The Downtime Tax: How "What Are You Doing Between Sessions" Quietly Eats Your Prep Time Downtime between sessions either vanishes into nothing or eats a whole...

3 min read

The New Guy Doesn't Need Your Wiki. He Needs Three Sentences.

The New Guy Doesn't Need Your Wiki. He Needs Three Sentences. A new player is joining your session-twenty-three campaign. Here's the three-part catch-up card...

3 min read

Your Player's Character Just Died. Nobody Planned For What Happens Next.

Your Player's Character Just Died. Nobody Planned For What Happens Next. A character dies mid-campaign and the table stalls on two fronts: how the new one...

3 min read

Your Player Didn't Mean To Metagame. Your Notes Made It Easy.

Your Player Didn't Mean To Metagame. Your Notes Made It Easy. A player's character acts on something they couldn't possibly know, and it's not cheating. It's...

3 min read

Your Campaign Has a Ticking Clock. You Just Haven't Drawn It Yet.

Your Campaign Has a Ticking Clock. You Just Haven't Drawn It Yet. A borrowed TTRPG technique for tracking offscreen threats and countdowns without relying on...

3 min read